Commit graph

417 commits

Author SHA1 Message Date
Llinos Evans c6cd81fcc8 Update pokemon_constants.asm 2023-04-17 15:33:44 +01:00
Llinos Evans df9cb5aa0a Markings for Evolution Stone Glitch
I've marked the constant entries that associate with the Evolution Stone glitch for future editing.
2023-04-17 15:30:45 +01:00
Llinos Evans 9f47eea04c Viridian Pre-Gym Trainers now see Red
I don't know why this was the fix, but it was. `const_skip` seems to mess with the trainer sight mechanics.
2023-04-17 11:19:17 +01:00
Llinos Evans 7e8c16c5a6 Viridian Pre-Gym populated
This finishes Viridian Pre-Gym save for making trainers see you.
2023-04-15 19:50:49 +01:00
Capucine Meyer abc333ca81 omega battle works 2023-04-15 20:10:39 +02:00
Llinos Evans da13aa9a32 WIP Omega Event
So this isn't working very well. It's halfway there and worked exactly once with what I can only describe as a cosmic ray event.

Here's how it's intended to work: Right as you open the Card Key door, Omega comes barging through, having previously been fighting with Giovanni.

The walking and stuff seems to work, but there are three issues:
- Omega's battle doesn't start, causing a softlock. `call TalkToTrainer` seems to be the iffy point. Note that this code is usually used when talking to a static entity.
- The music bugs out as Omega walks over; this may be linked to the above problem.
- Once these issues are alleviated, Omega will have to disappear, but this isn't a massive deal.

Also includes a dev door in Red's room to easily access the event, and minor code cleanup with Viridian Pre-Gym and Oak's lab - just unnecessary comments.
2023-04-13 17:13:11 +01:00
MementoMartha be78eb9b84 Citrine is now golden
That's it
2023-04-11 13:26:04 +01:00
MementoMartha 0cd8cafc58 Citrine time!
Added map data for Citrine City, including wild spawns, as well as a fly location. Also fixed an issue where Bill's Garden couldn't spawn wild Pokemon. Citrine is also green for some reason.
2023-04-11 12:52:53 +01:00
MementoMartha c7499a1fd2 Removing MissingNo to make room 2023-04-09 20:41:31 +01:00
Llinos Evans 77fd55ea49 Add regional trades, break trade limit
All over the place! S.S. Anne doesn't work properly though.

Thanks to Chatot4444 for bypassing the trade limit.
2023-04-09 18:56:19 +01:00
MementoMartha 3d7d98c894 Adds in the rest of the regional forms
Also, need to fix an issue with the dex.
2023-04-09 16:56:30 +01:00
Llinos Evans 7e3d48513b Add Meltan Event
A guy in a Safari Zone Rest House will hand you a Meltan he found lost. It's built off the Lapras guy in Silph.

Also changes the positions of some trader NPCs in the Pokemon Centres to match the others.
2023-04-09 14:48:04 +01:00
Llinos Evans 4389e86fd1 Revert "Revert "Merge branch 'master' of https://github.com/PlagueVonKarma/kep-hack""
This reverts commit e772de43d5.
2023-04-09 14:03:02 +01:00
Llinos Evans e772de43d5 Revert "Merge branch 'master' of https://github.com/PlagueVonKarma/kep-hack"
This reverts commit 9bf8886d4b, reversing
changes made to 8cf1ba9fc9.
2023-04-09 14:02:08 +01:00
Llinos Evans 3f6005f3f1 Refactor Item Constants
Alright, never put items after the floors. This is very, very bad, as it actually causes a myriad of problems whenever the game tries to assert the item list on its lonesome. Effectively, this has been adding floors. This caused the item descriptions to be offset by 21 spaces once you get to the TMs. The fact it worked before was a miracle.

Anyway, all considerations have been made when doing this, so it should all be just fine.

If you need to test if the items are ok, check the Up-Grade on Porygon, as it's the last in the list. Checks showed it was ok for me.

Also, Old Sea Chart now uses the localised name - Old Sea Map. This actually fits in-game, which is good.
2023-04-09 12:25:10 +01:00
Llinos Evans b0d17719db Regional trades for new forms
Sandslash and Raichu stopped working - hypothesis is correct.
2023-04-08 23:37:36 +01:00
MementoMartha 4baf396498 Dugtrio-A and Ninetales-A! 2023-04-08 14:59:04 +01:00
Llinos Evans 8b95d592ec More regional trades
None of them work properly due to a bug but it's no fault of the events themselves.
2023-04-08 02:00:25 +01:00
MementoMartha dc4fe39707 actually adding the next batch of regional forms
Includes Golem, Rapidash, Exeggutor and Marowak.
2023-04-08 01:16:52 +01:00
Llinos Evans ed1ced807b Regional Trades!
- Regional trades now dummy out the "-A" thing etc so they look nice
- Added Celadon, Saffron, Viridian, and Vermillion regional trades
- Added Galarian Sidegrade trades to the S. S. Anne, but Perrserker and Sirfetch'd specifically don't work. I have zero clue why, as they work the same as the rest.
- Corrected grammar in the "Happy" text when you finish a trade
2023-04-08 01:05:15 +01:00
MementoMartha 64a9fdbf00 A few Alolan forms!
Adds Raticate, Raichu, Sandslash and Persian. Also updates Hitmontop's sprite.
2023-04-06 12:29:09 +01:00
MementoMartha c9833e5d91 wug
Replaces the nonsensical Crocky static with a more fitting Wugtrio encounter. Currently (hilariously) makes the Champion theme play in the battle, working on a fix later
2023-04-05 23:20:22 +01:00
MementoMartha 8ab3e1f2be Added Underwater Tunnel!
This is a cave that connects Bill's Lighthouse and Route 10, only accessible after Surf is obtained. Contains a static Dragonite as a reference to the anime!
2023-04-05 12:31:11 +01:00
MementoMartha 4606a3d863 Hisuian Arcanine and Electrode!
(also another title screen graphic since we can never settle on which one looks the best)
2023-04-04 19:58:41 +01:00
May Evans 4669dbc53a Extra trainer classes, new bold P
I changed the P image to match the font used in the prototype assets.

Also, because Yujirou has a pic all alone in that one bank, I added the other 4 beta trainer classes that never got used. They're all ready to be used, just need teams and a place to go, but I want to address trainer line-ups last code-wise.
2023-04-04 19:28:02 +01:00
MementoMartha c4d780b8c7 Finally adding Meltan and Melmetal!
Also had to remove Mr. Mime-G since I forgot to add Alolan Persian and Raichu. Oops.
2023-04-04 09:34:23 +01:00
May Evans fc597000fb Fix trainer sprite loading
Moved Yujirou to the end of the file and made the bank switching code more efficient, was swamp code before.
2023-04-02 21:37:57 +01:00
May Evans 67132fefcb Yujirou Event Scripting, half-finished
This code has a lot of problems with solutions that me and Frrf can't seem to figure out. We've taken a lot of references from Erika's Gym but we've got many bugs after Yujirou is defeated, such as one case where you end up instantly doing the rematch fight, which is insane because there's no way this can actually happen.

What's committed is a fight that can be re-fought when it shouldn't.
2023-03-30 21:01:18 +01:00
May Evans 71de0f07a5 Groundwork for Viridian Pre-Gym
This map is fully functional but has a lot of bits to iron out, as well as a need for Gym Trainers. I'm also not wholly satisfied with Yujirou's team; maybe remove Eevee?

Yes, I designed an entire tileset for this. Fear me. Bow before me. Actually, don't, this was beyond rational thought.

Current issues;
- Yujirou's sprite doesn't work properly.
- Needs Gym Trainers (hell)
- Yujirou needs an event for being beaten, the refight, and more.
2023-03-30 02:12:45 +01:00
May Evans 57d79f43ed Up-Grade NPC
Seems to interact oddly with Saffron but I believe this is because of the way Team Rocket works. The event itself works fine.

Also added the Up-Grade, as before, Porygon was evolving via Trade.

Uses text referencing LGPE, and has a similar location.

Because of the sprite limit in Saffron, the Pidgeot NPC has been removed.
2023-03-29 23:47:26 +01:00
May Evans 9cf8a3fcc7 Fix Celadon University spriteset issue
Thanks to erosunica for the help!

Contains some Citrine City groundwork as well.
2023-03-29 21:25:43 +01:00
MementoMartha c9b01f2c64 A few minor changes
Reworks the Pokedex to accommodate for the regional forms, changes a title screen graphic, and cleans up a few base stat files (will do the rest later). Also revised a few dex entries (special thanks to my girlfriend for Gyopin's!)
2023-03-29 11:35:41 +01:00
May Evans eb46fbdaf6 Pikachu/Eevee Mode Part 2
Thanks to Frrf for helping me fix the broken code I initially sent in. This commit refines the mode so that the Oak Lab cutscene is finished and the party picking process is all concrete.

Also, given Surge is a fight, the S.S. Anne Pikachu rival can have Raichu, surely...

Also, the UnusedNames files were, in fact, needed...otherwise, the item names get all corrupted. Probably left some code behind.

So we officially have a new funky mode!
2023-03-28 19:07:51 +01:00
Vortyne 17eaf761e3
Name some unnamed animation constants (#396) 2023-03-25 23:31:59 -04:00
May Evans 0226ba9579 Pikachu/Eevee Mode
So some bits of this are untested, but the base starters are unaffected. I had to work a lot with the sprite limits so Oak's lab has been changed a bit.

This adds a Pikachu and Eevee "mode" to the game, allowing you to pick them as starters. When doing so, the Rival will always pick the opposite.

There are some glitches;
- Picking Charmander makes Blue erase himself from existence
- Picking from anywhere other than the front of the table may have odd results.
- Oak has to be shown in the lab at the start from now on for some reason; side effect of removing the dexes, there's definitely a fix for this.
These are from me not finishing the ball picking process - it was a little weird.

Parties based on starters have been updated but I had to cut out a lot of unused trainer slots.

Also the unused names were removed.
2023-03-25 16:02:23 +00:00
May Evans f099436f8d Fix Bill's House
Bill's House is now finished and fully functional, save for the PC. I've left some commented-out code to have the dex entries in case someone wants to do that.

I did some groundwork for a Blastyke starter but it's really difficult and unwieldy, so I've left it out of this commit and likely won't bother. Pikachu and Eevee mode is definitely in the cards though.
2023-03-25 10:43:58 +00:00
May Evans 07350939ad Cry, index, and name framework
Following index order I did in `evos_moves.asm`.
2023-03-09 02:36:50 +00:00
May Evans efe2d446a1 Item Descriptions!
Added using this tutorial:
https://github.com/pret/pokered/wiki/Item-Descriptions
Credit to Rangi for the baseline code!

Updated Candy Sack -> Candy Jar as discussed a while ago too.
2023-03-08 03:27:32 +00:00
May Evans 22236d2072 Add Dubious Disc Salesman
This adds the Dubious Disc Salesman to Cinnabar Pokemon Centre. I chose this area because it's late in the game and it seemed a bit iffy to constantly have to go with Pokemon Centres not in towns. Cinnabar has some connection to Silph, so it makes more sense than just balancing.

There are probably improvements that could be made (eg. a quote as you buy) but the salesman code is surprisingly brittle so I'd rather not break stuff for hours for something that already works perfectly fine.
2023-03-06 05:14:19 +00:00
May Evans bcb67db573 Bill's Garden, add Rowan NPC
Rowan NPC added to Cinnabar Lab, just a little cute thing.

Bill's Garden could see many revisions, what's here is the bare minimum. Here's what's done:
- Nidorino NPC blocks it off and is unlocked in the post-game. This currently contradicts the myth - I have a plan for this soon.
- Wild Pokemon are the "non-reproducibles" given in Stadium; starters and eevee are mandatory given those were common in the myth
- Hisui forms should be added when possible
- I had to remake Martha's map in the forest tileset so leaving would be possible
- Everything is at a point where it functions
2023-03-03 10:41:28 +00:00
May Evans 1d49a84b7e Framework for Regional Trades
This implements much of the stuff Martha wants for the regional forms.
- Alola forms have trades; version exclusives moved to Pewter
- Galar forms will be on the S.S. Anne to promote returning
- Regional form evos will be on the S.S. Anne possibly? Maybe something else.

Also contains a similar-to-LGPE trade quote. Extremely compressed quotes.
2023-02-24 11:42:38 +00:00
May Evans 86f6151a17 A few cool changes
- Pokemon Mansion has a Guard NPC now
- Professor Oak now plays the Champion theme when you fight him.
2023-02-24 00:05:16 +00:00
May Evans a85c26b7d3 LOTS of things
- Replaces the Old Rod with the Candy Sack, an item to evolve Meltan into Melmetal. Meltan and Melmetal aren't in yet.
- Improves Gym Leader and Elite Four AI by a lot. They still use items, they're just better. Fixes XSpecial use while we're at it; before, it didn't actually increase the stat...
- The Scarlet Book now takes up both shelves, one section for each Paradox Pokemon. I also moved the bookshelf so it looks nicer.
- Text in Celadon University has been reduced significantly, taking up less memory and being a bit more RBY-like. It has also been made more accurate (thanks to Daiginjo for translating my booklet!)
- The Magikarp researcher in Celadon University now gives TM Dragon Rage (no longer unused!)
- Added a guard for Mt. Moon Crater.
- Removed TrainerNamePointers, Blank Leader Name Code, and Dakutens/Hakutens using a guide published by YakiNeen.
- PP no longer uses a shitty graphic and is instead properly implemented into the font, optimising the status screen. Also displays in-battle which is kinda cool.
- Lorelei, Bruno, and Agatha now play the Gym Leader theme, not just Lance.

Still unsure how to fix Celadon University's trainers, all I know is a lot of the information should be taken from the Oak fight I did. The code is radically different and doesn't call trainer headers at all. You'll likely want to start from scratch.

The Mt. Moon Crater Guard's text is a little wonky, not sure what's up there. May have been from the way I accessed Mt. Moon in testing. Anyway, if you want to mess around feel free.
2023-02-19 06:25:33 +00:00
MementoMartha a3f3763f4d New sprites, a few bug fixes/tweaks
All of the Ubers have sprites now (goodbye Lion Pory2!), fixed a small bug I made on Route 19 when resizing Cinnabar, and some minor text updates/fixes.
2023-02-08 17:13:44 +00:00
dannye ebeb442fef Remove even more unnecessary original audio files
to avoid any possible confusion
2022-12-28 20:55:33 -06:00
dannye 3f691fcb21 Merge branch 'master' of https://github.com/pret/pokered 2022-12-28 17:38:38 -06:00
MementoMartha 2fc1f2250b A Christmas miracle! Martha got something done!
(and by that, she added Perrserker, Sirfetch'd, Mr. Rime and the Galar Birds, plus some team scaling and updated sprites for Politoed and Annihilape.)
2022-12-24 22:37:39 +00:00
May Evans 0a1075f66a Add items to Mt Moon Crater
Adds fossils, Black Augurite, and a few other neat items to Mt. Moon Crater, given it's where the "ancient" Paradox Pokemon are. Seemed cool to me. Also does a few misc things
2022-12-18 05:56:07 +00:00
May Evans d31edda1da Add Prof. Oak post-game fight
This was surprisingly easy to add, albeit a bit awkward. I learned how to add trainer battles without headers this way, so I may go back to CeladonU and restructure with this in mind.

This commit adds a fully functioning Professor Oak fight, using the Rival party choice script as a launchpad. You can desynchronise the choices easily, just a few number changes. I used the S. S. Anne 2F and Route 22 scripts to hodgepodge it together.

Because of how I did this, Oak is fully re-fightable, taking inspiration from XY Serena's daily re-fights.

I tried to add a Yes/No prompt, but it would still pull you into the fight, presumably because it's calling a beforebattle script before the code. It's a bit of a hassle and my CeladonU code sucked, so I decided to leave it out for now.

It's intended to be unlocked once you enter the Hall of Fame, thus that change there. That hasn't been tested properly so uhhhh *shrug*
2022-12-12 05:22:41 +00:00
MementoMartha 602a7386d4 Toedscools and Toedscruels and Wigletts, oh my!
Also reworded some of the dex entries a bit.
2022-12-11 23:21:03 +00:00
MementoMartha c678a329a4 (hopefully) fixes 2022-12-05 22:40:59 +00:00
MementoMartha db6ce8ef66 hopefully fix? 2022-12-05 22:11:37 +00:00
MementoMartha 1c865e8cae Adding some Gen 9 Pokemon 2022-12-05 20:50:34 +00:00
MementoMartha 280211919e Pokedex reordering, adding base data for Gen 9 additions 2022-12-05 17:38:15 +00:00
May Evans 255ffaf929 Add Mt. Moon Crater
The map functions and the ROM builds. It has no wild data, and nothing goes to it.

What's done;
- Map design, I think this is one of the best I've ever done, especially within these limits.
- Integration, set up a warp and you can go there, easy.

What's not done
- Wild data
- Fishing group
- Water mons
- Event signs
- Young Sada in Pewter Museum of Science

Very simple map to produce.
2022-12-05 00:07:16 +00:00
MementoMartha 2b3da5e254 A few fixes + added Blahaj cameo
Copycat now has a Jagg plushie in her house, referencing the amazing IKEA shark.

(note that KEP is not sponsored by IKEA)
2022-11-04 11:12:44 +00:00
MementoMartha 1e7613f804 Adding a stable MissingNo, and fixing a few minor things 2022-10-31 23:09:41 +00:00
MementoMartha 87fdb46ede Adding temporary warps to Faraway
Note that Faraway is still broken, the inner forest can't be accessed for some reason
2022-10-18 00:16:31 +01:00
May Evans 86f111e5d7 Revamp Pokemon Mansion B2F
This was hell to do. There is still one bug in there, and that's the item pickups don't work for some reason. I don't know how these work honestly so if anyone wants to sort that go ahead.

Anyway, some stuff on the map;
- Currently, a warp from B1F leads there, which is intentionally non-returnable. The player walks through the whole map to get to the warp panel. A walk of humanity's shame, if you will. A warp for where the player is meant to go will be necessary later.
- Lore from Japanese media, particularly the first movie's interpretation of Mewtwo, is included. This is based on context clues on its canonicity from LGPE and other bits.
- A clue on how to get the Old Sea Chart is not-so-subtly included.

The MissingNo. event is unfinished, I intend for Martha to deal with that. The text intentionally lacks a "done" bit to force an unpredictable error; I believe this is inconsequential gameplay-wise and should make for a good opening quote when fighting it.

Oh, and Faraway Island has Mankey, Butterfree, and Primeape as find-able Pokemon now. This should be expanded upon later.
2022-10-17 16:57:42 +01:00
May Evans fce6c3221c Add Pokemon Mansion B2F
Very dissatisfied with the map as-is. Needs a lot of work, possibly another tileset based on the `interior` one. I tried adding one but came across constant problems and the one I came up with kind of sucked. No events or warps yet.
2022-10-16 12:10:50 +01:00
May Evans 78ae4e9029 Move Mew, add Old Sea Chart, add wild data
I am 90% sure something will bug out, can't test the map right now for obvious reasons. Tested everything else, though.

Mostly copied data from Cinnabar Volcano while commenting out Vermillion Dock Mew info to move it.

Wild data has been added along with a fishing group, just dummied out slots.

Old Sea Chart is a clone of the Citrine Pass which is all it needs to be. It is obtainable near the truck.
2022-10-16 09:05:26 +01:00
May Evans aa32cfec8d Add Faraway Island maps
This adds the maps on their own with fully functional warps between each other. Music has been set to Viridian Forest. Mew, wild data, and a way to get there have not been added.
2022-10-15 23:00:57 +01:00
MementoMartha c3fd568b7b Finishing the Gauntlet maps
All the trainers are still missing, as is the guard. But the maps themselves are accessible, and the wild encounters work too.
2022-10-13 23:27:30 +01:00
MementoMartha a05796ece5 Citrine Pass and a few little tweaks 2022-10-02 17:16:30 +01:00
MementoMartha f6f43781b8 PZ, Magnezone and the Dubious Disc 2022-10-01 20:53:37 +01:00
MementoMartha 8ff7b19ead Hinaazu & Betobebii 2022-10-01 19:32:28 +01:00
MementoMartha e2198dd402 Para! 2022-10-01 15:55:30 +01:00
May Evans d048beca12 cut catsprite from constants
this makes poke balls show up correctly
2022-10-01 14:49:57 +01:00
MementoMartha c6a0566063 fixing some errors with items 2022-09-30 16:54:56 +01:00
emaskyesmogon 22c4561b35 New Evo Items
Based Martha can fix
2022-09-30 09:37:46 -06:00
May Evans fcf6e26692 Add Giovanni's Hideout
This is part of the removal of the Rocket Hideout. Floor 1 is repurposed to be a lore-centric room for Giovanni's character, located in Viridian Gym. I plan to have the Protector and TM Earthquake moved here.

The TM26 item pickup doesn't work for some reason. Otherwise, it's complete.
2022-09-30 00:02:23 +01:00
MementoMartha fe33ec1040 Electivire & Magmortar! 2022-09-29 17:00:48 +01:00
MementoMartha fece27f7c2 6 more Pokemon!
Animon, Bellossom, Porygon2, Kingdra, Politoed and Slowking have been added fully.
2022-09-29 13:54:40 +01:00
MementoMartha f9d86cdde9 Town Map and PC stuff 2022-09-28 13:43:17 +01:00
MementoMartha 28b5d01e08 Freeing up some event space 2022-09-28 10:57:47 +01:00
emaskyesmogon 9d13923e8e Running Shoes and 30 Item Bag
need to fix layout link to futureproof it better but for now it works. Mart changes save space in wRAM.
2022-09-27 16:55:15 -06:00
MementoMartha d8cb5a331f polishing the added pokemon a little 2022-09-27 22:58:06 +01:00
emaskyesmogon e02394e8d2 Merge branch 'master' of https://github.com/plaguevonkarma/kep-hack 2022-09-27 10:37:03 -06:00
emaskyesmogon 7e03467783 204 mons
Steelix, Tsubomitto, Blissey, Crobat and Hitmontop
2022-09-27 10:36:06 -06:00
May Evans 19d5f2293c Add trainers to Celadon University, add two new salesmen, etc
Overall completes Celadon University sans a problem with sprites being a bit corrupted until you leave. New Magikarp Salesman-esque events in other pokecenters which is kinda neat
2022-09-27 16:06:13 +01:00
MementoMartha 4eaae2ab9d Adding Cinnabar Volcano, editing a few encounters 2022-09-27 12:09:22 +01:00
May Evans 0b65243c75 Add more to Celadon University
This adds;
- Text and stuff on the interior to add some really nice worldbuilding
- Trainers outside that you can fight with repeatedly.

The trainers need yes/no menus but I can't figure it out for the life of me. If anyone can do it, lemme know!
2022-09-27 01:48:52 +01:00
May Evans c243548fc4 Add Trader to Celadon University
Includes fixes to allow trade evos to exist
2022-09-26 22:08:35 +01:00
BlueZangoose 0f5a9eb146
Change names of move subanimations to be meaningful (#389)
Co-authored-by: Rangi <remy.oukaour+rangi42@gmail.com>
2022-09-25 14:17:39 -04:00
MementoMartha f74055e77b Removing version differences, and adding Mew 2022-09-25 14:03:04 +01:00
Rangi c299cf1067 Use a SPRITE_SET_LENGTH constant 2022-09-24 11:39:39 -04:00
Rangi d2be79adf1
Add constants and table macros for the map sprite sets (#392)
Fixes #391
2022-09-24 11:30:29 -04:00
May Evans 9e4e07ec82 Add Celadon University
Has the map connections, warps, and maps all done. A single person is there right now; Prof. Westwood V, as a reference to the early worldbuilding. I'll work on this more as time goes on.
2022-09-24 13:20:58 +01:00
May Evans 80c0e598f3 Add scrapped cat sprite
Nya~
Unused for now, but usable!
2022-09-22 17:56:29 +01:00
MementoMartha e5038016b0 Mostly map edits and a few other tweaks
Underwater Tunnel is a new area that links Route 25 to Route 10, basically just being a straight tunnel needing Surf to traverse.

Also given Seafoam Islands and Lorelei's room an unused palette that gives it a more icy feel
2022-09-17 23:42:19 +01:00
Rangi 3520a4c99a Distinguish Elite 4 "meta" constants from event constants
Fixes #390
2022-09-15 18:10:45 -04:00
MementoMartha aba9da027c Struggle fixes 2022-09-12 22:16:45 +01:00
Rangi d809d3d59c Add UNUSED_TYPE/UNUSED_TYPE_END constants
Fixes #385
2022-09-11 15:02:51 -04:00
Rangi cab3ccdbbd Comment about UndergroundPathNorthSouth.blk size
Fixes #387
2022-09-11 15:00:31 -04:00
Rangi e9e769fba1 Copy pokecrystal's map_const macro
Fixes #386
2022-09-11 15:00:06 -04:00
vulcandth 74cee737f6
Rename macros/wram.asm to macros/ram.asm (#388) 2022-09-11 01:05:04 -04:00
SatoMew 63a7eb2cf5
Improve NPC trade labels and comments (#384)
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-09-10 13:44:31 -04:00
MementoMartha 75d4e47586 Implementing static Crocky encounter 2022-09-10 18:43:00 +01:00
MementoMartha e9b9fc324a Fossils and Fishing Rod tweaks
Moved the (Super) Fishing Rod over to Pewter, Decilla now comes from the Old Amber and Aerodactyl has a new fossil
2022-09-06 11:57:02 +01:00
MementoMartha 702724642b Evolutions sprites and a few other minor fixes 2022-09-05 16:12:16 +01:00
May Evans 3180772ed1 wild DV buff
It doesn't appear to work properly for ATK/DEF, but SPC/SPE worked with a couple Bellsprout so it's good enough for now.
2022-09-04 11:56:47 +01:00
emaskyesmogon b857f71b5a DV Fix and New Mon stats
Kleav, Licky and Tang still need sprites though
2022-09-03 20:23:58 -06:00
emaskyesmogon 8539b71fc7 PokeDex is fixed 2022-09-03 19:24:56 -06:00
May Evans e2c1037033 Maximise DVs, WRAM fix..?
Implements a fix with the WRAM stack space that pret mentioned.

DVs should be forced to max with the changes I added, will need testing.
2022-09-04 00:56:58 +01:00
MementoMartha 8ee7e59d47 finishing some more pokemon
plus a few minor tweaks as well
2022-09-03 16:19:29 +01:00
emaskyesmogon 198c9c8255 Next Evolution Batch
Kingdra, Lickilicky, Magnezone and Porygon2.
2022-09-02 11:05:54 -06:00
emaskyesmogon b4804ae629 New Mons
Adds Blissey, Hitmontop, Steelix, Crobat, Politoed and Slowking. Remnants for Porygon2, Lickilicky, Kingdra and Magnezone can be seen but are currently non functional due to wram space.
2022-09-01 16:32:37 -06:00
MementoMartha 197d669830 R/B/G sprites, and a few minor edits 2022-09-01 16:30:39 +01:00
emaskyesmogon 149d9d6f4b Merge branch 'master' of https://github.com/plaguevonkarma/kep-hack 2022-09-01 08:51:21 -06:00
emaskyesmogon 363fe3c315 oop
these were supposed to be in the last commit
2022-09-01 08:37:56 -06:00
emaskyesmogon 5944210393 Eevees and More
Adds the five eeveelutions we don't have, evo items for Glaceon and Sylveon, fixes Rhyperior's dex entry, renamed the Super Rod to Fishing Rod, and commented out the OW Crocky/Kabutops for now
2022-09-01 08:37:35 -06:00
MementoMartha 20b6899169 Finished adding Rhyperior 2022-09-01 10:16:49 +01:00
emaskyesmogon 1893b4c7cf expanded Pokemon size
Rhyperior files are dummies and will need to be properly edited with sprites, Rhydon evo data, etc, but it (and the other files included) show that the trainer and pokemon sprite indexes have been separated, which allows us to add the other KEP mons
2022-08-31 20:47:02 -06:00
MementoMartha 53e0cbf9f5 Learnsets, Sun Stones and Evos, oh my 2022-08-31 16:43:33 +01:00
MementoMartha ac45c8b5bc Adding move data, types, and some Pokemon data 2022-08-31 10:17:48 +01:00
Rangi bbb0e7e82d
Use the same music headers as pokecrystal (#382) 2022-08-11 21:23:08 -04:00
Colton G. Rushton cc46b0e510
wOAMBuffer -> wShadowOAM (#370) 2022-07-09 17:18:18 -04:00
Colton G. Rushton a24a39793c
Identify the rest of the hardware constants (#371)
See https://github.com/pret/pokecrystal/pull/972 and https://github.com/pret/pokecrystal/pull/947 for details.
2022-07-04 01:10:14 -04:00
vulcandth 70cbb48328
party_struct constants and ExchangeBytes size (#364)
Co-Authored-By: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-07-04 01:08:17 -04:00
vulcandth edb55e00f8
Rename SLP to SLP_MASK (#361)
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-06-17 22:25:52 -04:00
Rangi 6c945a6b6a Mention WildDataPointers in map_constants.asm 2022-06-07 22:27:30 -04:00
vulcandth 6b5be9129c
RGBDS syntax updates (#358)
New MACRO and DEF syntax
2022-06-06 17:25:31 -04:00
Rangi 865d37e02a Use compound assignment operators 2021-11-23 20:56:57 -05:00
Yoann Fievez f68af5c6e9
Add some constants for options (#344)
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2021-11-05 19:45:09 -04:00
Rangi 8701ef4d61 Improve some RAM formatting 2021-05-31 11:46:10 -04:00
Rangi 346ce9454a Use macros for bit arrays 2021-05-23 22:09:02 -04:00
Rangi 6a31663c96 Use {interpolation} to generate sequences of RAM labels
Fixes #319
2021-04-27 15:49:59 -04:00
Rangi bcc4380d40 Port 'add_tmnum' from pokecrystal 2021-04-19 16:30:07 -04:00
Rangi dd690920c9 Use rgbds 0.5.0 features:
- FOR loops
- {interpolation}
- REDEF EQUS
- \# for all macro args
2021-04-17 19:06:56 -04:00
Rangi 4b64b146e4 Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constant 2021-04-13 20:08:38 -04:00
dannye 5eff10358e Merge branch 'master' of https://github.com/pret/pokered 2021-04-10 22:38:40 -05:00
dannye e2220aaa57 Don't include old audio constants 2021-04-03 22:16:13 -05:00
dannye 17044ab7eb Fix battle sound pitch/tempo modifiers 2021-04-03 13:02:22 -05:00
dannye c1278c478e Fix pokeflute in battle sfx
and other small improvements
2021-03-28 23:23:45 -05:00
Rangi 95ec2cf039 Verify data table and name list sizes with assertion macros
Fixes #312
2021-03-25 16:44:41 -04:00
dannye e8dd755e18 Merge branch 'master' of https://github.com/pret/pokered 2021-03-23 01:19:51 -05:00
Rangi 94daf57156 The 'tmhm' macro adjusts to the number of TMs/HMs 2021-01-06 10:20:37 -05:00
SatoMew 3756ec6dd9 Improve new constants and comment based on feedback 2020-11-29 22:07:26 +00:00
SatoMew 083cb38e33 Update related tile animation constants 2020-11-29 21:28:38 +00:00
dannye 66377fca32 Fix file modes 2020-11-14 20:52:10 -06:00
Rangi d3e81422d5 Sync home and macro code with pokeyellow 2020-11-05 10:50:30 -05:00
Rangi abaf9fee7c Port some formatting from pokeyellow 2020-11-04 16:31:47 -05:00
SatoMew 886225f5de Clarify comment in constants/pokemon_constants.asm 2020-09-27 00:49:03 +01:00
SatoMew e535af3dff Fix alignment in Pokémon name constants 2020-09-22 20:02:05 +01:00
SatoMew 2ff7b40d82 Replace ghost Marowak's ambiguous constant 2020-09-22 18:38:29 +01:00
Rangi 8ce20e5c31 Define a constant for the ghost Marowak (hard-coded throughout the engine, like the starters) 2020-08-31 10:58:41 -04:00
Rangi bfd9f617c9 Use constants to delineate map types, and factor out more data 2020-08-31 10:23:19 -04:00
Rangi f82097b894 Identify some map object related constants 2020-08-17 14:22:27 -04:00
Akihiro Otomo b48bbbb047
fix OAMFLAG_VFLIPPED (#283)
Replace incorrect label OAMFLAG_VFLIPPED with OAM_HFLIP
2020-08-02 00:31:10 -04:00
Rangi 69788c536b Add comments associating constants with data, and identify some more data 2020-07-20 12:31:35 -04:00