May Evans
cef7b12780
add old rod reference
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seemed funny in my head, also indirectly references magikarp jump if you look REEEEEEALLY into it
2022-12-24 23:14:45 +00:00
May Evans
b903979237
update fighting dojo trainer
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he now has sirfetch'd
added giovanni note for when we finish lavender tower
2022-12-24 22:58:42 +00:00
MementoMartha
2fc1f2250b
A Christmas miracle! Martha got something done!
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(and by that, she added Perrserker, Sirfetch'd, Mr. Rime and the Galar Birds, plus some team scaling and updated sprites for Politoed and Annihilape.)
2022-12-24 22:37:39 +00:00
May Evans
02fe134613
Update parties.asm
2022-12-19 05:56:20 +00:00
May Evans
0a1075f66a
Add items to Mt Moon Crater
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Adds fossils, Black Augurite, and a few other neat items to Mt. Moon Crater, given it's where the "ancient" Paradox Pokemon are. Seemed cool to me. Also does a few misc things
2022-12-18 05:56:07 +00:00
May Evans
597dc62f2e
Give Paradox Pokemon the unused growth rates
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It seems incredibly funny in my mind and does help close the in-game gap between them; Scream Tail got the very short end of the stick...
2022-12-18 05:00:15 +00:00
May Evans
5e4fb4af38
Readme facelift, evo condition changes
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I gave the readme a facelift to show what's what, and also added notes on the new evolution conditions.
Some notes on evo condition changes;
- Set Sirfetch'd to be a Heart Stone evolution, seems fitting.
- Reverted Pikachu back to stone -> trade, as this is the most consistent with what people will rationally do. People **will** try to trade for Gorochu according to the mythos behind the whole thing, there's really not much wiggle-room.
- Swapped the Vileplume and Bellossom to match SW97 and base Vileplume, it's just confusing to veterans otherwise.
Things to consider:
- Making the Porygons consistent, right now they just aren't. Either add the Up-Grade or make Porygon2 trade as well.
- Adding the Politoed evolution to Poliwag as well to match early material that implied such.
2022-12-17 22:10:45 +00:00
May Evans
f4f2628f8d
Gym scaling base
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This adds gym scaling for every leader, plus Koichi of the Fighting Dojo.
Me and Ema decided to give Koichi scaling, as he is a gym leader in everything but class. I will likely give Yujirou the same treatment once he's all set up.
The parties have not been set up, assuming Martha is working on them.
An important note: space is somewhat limited on trainers now, so the leaders will need implementing incrementally. You will most likely have to remove unnecessary trainers to make this work.
2022-12-17 20:47:39 +00:00
May Evans
f582550f55
Add Gym Scaling for Brock
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This code has been tested on 8 Badges and loads the rematch team, which implies it works correctly. It needs to be tested with progression and the like, though.
I've also renamed the "Pocket Lapras" a la the "Miraidon's Poke Ball" concept from SV, which can be used later.
2022-12-17 06:41:38 +00:00
MementoMartha
4dc561d0b5
CooltrainerF!
2022-12-14 20:11:29 +00:00
May Evans
51f694699f
change oak team levels and cooltrainerm gauntlet
2022-12-14 20:08:48 +00:00
May Evans
99fa5a27b9
Fix Mt. Moon Crater and Oak team choices
2022-12-14 20:03:55 +00:00
MementoMartha
d883c40fff
New sprites and a warp to the crater
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Added new sprites, plus a redesigned Scizor one. Crater warps have been added but are glitchy as of right now
2022-12-14 10:43:20 +00:00
May Evans
e7784604ce
Faraway Island warp now works
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Essentially, I bruteforced making it work; made the tiles we desire be warps for us instead. You do this by noting the bottom-left tile of the block for some reason, so tile $30 of forest will be a warp tile even though it really looks like it shouldn't be. As far as I can tell, there are no consequences for this war crime code as long as you don't put a warp where it shouldn't be.
2022-12-12 06:17:33 +00:00
May Evans
d31edda1da
Add Prof. Oak post-game fight
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This was surprisingly easy to add, albeit a bit awkward. I learned how to add trainer battles without headers this way, so I may go back to CeladonU and restructure with this in mind.
This commit adds a fully functioning Professor Oak fight, using the Rival party choice script as a launchpad. You can desynchronise the choices easily, just a few number changes. I used the S. S. Anne 2F and Route 22 scripts to hodgepodge it together.
Because of how I did this, Oak is fully re-fightable, taking inspiration from XY Serena's daily re-fights.
I tried to add a Yes/No prompt, but it would still pull you into the fight, presumably because it's calling a beforebattle script before the code. It's a bit of a hassle and my CeladonU code sucked, so I decided to leave it out for now.
It's intended to be unlocked once you enter the Hall of Fame, thus that change there. That hasn't been tested properly so uhhhh *shrug*
2022-12-12 05:22:41 +00:00
emaskyesmogon
79110d859d
Yellow and Japan Blue Encounters
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Incorporated Yellow and Japan Blue's exclusive encounters into the wild learnsets if they were not there already
2022-12-11 18:51:37 -07:00
MementoMartha
76c185fae7
fixing a wrong name
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gave Totartle the wrong name. oops!
2022-12-11 23:31:12 +00:00
MementoMartha
602a7386d4
Toedscools and Toedscruels and Wigletts, oh my!
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Also reworded some of the dex entries a bit.
2022-12-11 23:21:03 +00:00
May Evans
4ea2cb6b4f
Make arrow tiles in forest tileset warp-able.
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This should resolve the issues with getting Faraway Island to work as desired.
2022-12-11 22:18:39 +00:00
May Evans
20e0248311
Viridian Forest & Route 24-25 tweaks
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This reduces the amount of Para present in the early-game; my playtest had me feel that there were a few too many.
So what I did here was;
- Replace an encounter entry with Pidgey, which was seen in Yellow. Additionally, I replaced the Butterfree with the popular L9 Pidgeotto, which to me makes a lot more sense. You should grind for Butterfree.
- The end trainer uses a Venonat, a Pokemon I think we could feature more early-game (like in Yellow again)
Additionally, I also tweaked Route 24-25 to have the early Venonat like Yellow does. This ensures the Yellow learnset changes come into play. I also added Pidgeotto back here over the Butterfree, I still don't think it should be available this immediately...
2022-12-11 22:13:33 +00:00
May Evans
b7973444b2
Myriad of changes!
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This is a pretty hefty commit, so let's break it down.
- Fixes Pokedex entries for Bittybat, Bulbasaur, and Shellder.
- ...presumably fixes the options menu.
- Adds a Fishing Group and water wild data to Diglett's Cave, also reduces the encounter rate. More to come.
- Modifies parties, including evolving Rival 2's starter.
- Attempts to fix the Ultra and Safari Balls by making `BallFactor` 4, which appears to be the intended number. Tests yielded positive results.
- Restores a ton of Japanese references that got removed in localisation, including some errors.
2022-12-11 21:40:43 +00:00
May Evans
a9b159505e
Pokedex text update
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This restores much of the 1996 Tajiri lore to the Kanto Pokedex. Sourced from Dr. Lava's translations.
You can see this as a more mature, uncensored Pokedex. It contains more biological details and relates the Pokemon to real-world animals. I believe this can enhance the "dreamy" feel of the region to some degree, but could be off-putting to newer fans.
Some Pokemon did not need new dex entries due to either sharing the information with the book, or being Mew.
Scream Tail's dex entry was also reworked due to overflowing.
Some grammar enhancements were also made.
2022-12-08 04:44:40 +00:00
May Evans
1042a9759b
Finish the Pewter Museum of Science
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This fixes all the bugs with the Scarlet Book and Sada. Thanks to Vortiene for the help!
2022-12-06 00:20:10 +00:00
MementoMartha
c678a329a4
(hopefully) fixes
2022-12-05 22:40:59 +00:00
MementoMartha
1c865e8cae
Adding some Gen 9 Pokemon
2022-12-05 20:50:34 +00:00
May Evans
1b0c9e6f8a
correct associations for scarlet book & mt moon crater
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spaced with actual names, not how it's rendered in-game
2022-12-05 17:52:14 +00:00
MementoMartha
280211919e
Pokedex reordering, adding base data for Gen 9 additions
2022-12-05 17:38:15 +00:00
May Evans
9ed18b1d8f
Work on the Scarlet Book & Wild Data
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* Wild data added to the Mt. Moon Crater
* CoolTrainer NPC (young Sada) added to the Pewter Museum of Science.
* [EXPERIMENTAL] Added the Scarlet Book to the hidden item list for the Pewter Mueseum of Science.
Notes;
* This commit will not work without SV Pokemon being implemented.
* The Scarlet Book has not been placed correctly. The tileset for the museum doesn't load properly in Polished Map, so I'm kind of stumped. Neither has Sada.
Things to do:
* Add an NPC to Mt. Moon B2F that blocks off the crater, along with a warp there. NPC should disappear when you have 8 Gym Badges.
2022-12-05 01:49:52 +00:00
May Evans
255ffaf929
Add Mt. Moon Crater
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The map functions and the ROM builds. It has no wild data, and nothing goes to it.
What's done;
- Map design, I think this is one of the best I've ever done, especially within these limits.
- Integration, set up a warp and you can go there, easy.
What's not done
- Wild data
- Fishing group
- Water mons
- Event signs
- Young Sada in Pewter Museum of Science
Very simple map to produce.
2022-12-05 00:07:16 +00:00
May Evans
964bacd52a
Re-enable silph warps
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This is the bare minimum for Silph to function as a location. No complicated trick warp tiles yet.
2022-11-11 10:13:49 +00:00
MementoMartha
2b3da5e254
A few fixes + added Blahaj cameo
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Copycat now has a Jagg plushie in her house, referencing the amazing IKEA shark.
(note that KEP is not sponsored by IKEA)
2022-11-04 11:12:44 +00:00
emaskyesmogon
6213d683ce
Attempting to add early Celadon City
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The map changes won't load but the warp data works
2022-10-31 17:25:07 -06:00
MementoMartha
1e7613f804
Adding a stable MissingNo, and fixing a few minor things
2022-10-31 23:09:41 +00:00
MementoMartha
bb319e89b3
A few minor fixes
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Alters a few bugged texts, still need to fix Faraway's entrance tile
2022-10-29 23:01:34 +01:00
MementoMartha
87fdb46ede
Adding temporary warps to Faraway
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Note that Faraway is still broken, the inner forest can't be accessed for some reason
2022-10-18 00:16:31 +01:00
May Evans
86f111e5d7
Revamp Pokemon Mansion B2F
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This was hell to do. There is still one bug in there, and that's the item pickups don't work for some reason. I don't know how these work honestly so if anyone wants to sort that go ahead.
Anyway, some stuff on the map;
- Currently, a warp from B1F leads there, which is intentionally non-returnable. The player walks through the whole map to get to the warp panel. A walk of humanity's shame, if you will. A warp for where the player is meant to go will be necessary later.
- Lore from Japanese media, particularly the first movie's interpretation of Mewtwo, is included. This is based on context clues on its canonicity from LGPE and other bits.
- A clue on how to get the Old Sea Chart is not-so-subtly included.
The MissingNo. event is unfinished, I intend for Martha to deal with that. The text intentionally lacks a "done" bit to force an unpredictable error; I believe this is inconsequential gameplay-wise and should make for a good opening quote when fighting it.
Oh, and Faraway Island has Mankey, Butterfree, and Primeape as find-able Pokemon now. This should be expanded upon later.
2022-10-17 16:57:42 +01:00
May Evans
97cb4cfaf3
Add another CeladonU NPC
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This is a reference to another bit of the Tamamushi booklets, where they talk about the Pokemon that can fly without wings.
Also, shortened one of the text chains. In general, they need to be much shorter.
2022-10-17 13:09:14 +01:00
May Evans
fce6c3221c
Add Pokemon Mansion B2F
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Very dissatisfied with the map as-is. Needs a lot of work, possibly another tileset based on the `interior` one. I tried adding one but came across constant problems and the one I came up with kind of sucked. No events or warps yet.
2022-10-16 12:10:50 +01:00
May Evans
78ae4e9029
Move Mew, add Old Sea Chart, add wild data
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I am 90% sure something will bug out, can't test the map right now for obvious reasons. Tested everything else, though.
Mostly copied data from Cinnabar Volcano while commenting out Vermillion Dock Mew info to move it.
Wild data has been added along with a fishing group, just dummied out slots.
Old Sea Chart is a clone of the Citrine Pass which is all it needs to be. It is obtainable near the truck.
2022-10-16 09:05:26 +01:00
May Evans
4cc05243ed
Free roaming from Cerulean, add Faraway Island sign
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- Replaces tiles east and west of Cerulean so you can roam back to Mt. Moon and over to Rock Tunnel with no issue.
- Adds the Faraway Island sign, with a - "JI" bit to represent Mr. Fuji. This was in the Japanese release, but never got translated internationally. "I depart" may need fine-tuning, as it implies he died; this was a mistranslation, obviously.
- Added a text bank for the Mew encounter to make Martha's job easier later.
2022-10-16 07:46:08 +01:00
May Evans
aa32cfec8d
Add Faraway Island maps
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This adds the maps on their own with fully functional warps between each other. Music has been set to Viridian Forest. Mew, wild data, and a way to get there have not been added.
2022-10-15 23:00:57 +01:00
emaskyesmogon
afd1796487
Update special_moves.asm
2022-10-15 14:08:09 -06:00
emaskyesmogon
a35fc22072
optional and nerfed brock
2022-10-14 17:51:37 -06:00
MementoMartha
c3fd568b7b
Finishing the Gauntlet maps
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All the trainers are still missing, as is the guard. But the maps themselves are accessible, and the wild encounters work too.
2022-10-13 23:27:30 +01:00
MementoMartha
a8f7c62ffe
Fixing the recover bug! :D
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Also some minor text and trade updates, too
2022-10-13 17:18:23 +01:00
MementoMartha
c8656b19f5
If you can't fix 'em, add the gauntlet.
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Adding the maps for Silph's Gauntlet, along with Albatross's Galarian Bird sprites. Also fixing Blottle's typing, and temporarily replacing the effects of the recover moves.
2022-10-12 23:25:59 +01:00
MementoMartha
a05796ece5
Citrine Pass and a few little tweaks
2022-10-02 17:16:30 +01:00
MementoMartha
f6f43781b8
PZ, Magnezone and the Dubious Disc
2022-10-01 20:53:37 +01:00
emaskyesmogon
4a5d936e1b
Merge branch 'master' of https://github.com/plaguevonkarma/kep-hack
2022-10-01 13:02:15 -06:00
emaskyesmogon
ec4f56c735
Onix Cave and Barunda Tower
2022-10-01 13:02:10 -06:00
MementoMartha
8ff7b19ead
Hinaazu & Betobebii
2022-10-01 19:32:28 +01:00
MementoMartha
e2198dd402
Para!
2022-10-01 15:55:30 +01:00
May Evans
d048beca12
cut catsprite from constants
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this makes poke balls show up correctly
2022-10-01 14:49:57 +01:00
MementoMartha
2c81593537
more fixes
2022-10-01 13:15:58 +01:00
MementoMartha
830c3c3b1d
more back door edits
2022-10-01 13:03:53 +01:00
MementoMartha
a10c48a514
fixing a bug, adding a trainer
2022-10-01 12:23:58 +01:00
MementoMartha
91344e05e8
Rocket hideout improvements/changes
2022-10-01 11:38:00 +01:00
emaskyesmogon
74c0622040
Silph Co
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Warps and elevator commented out
2022-09-30 15:59:25 -06:00
MementoMartha
c6a0566063
fixing some errors with items
2022-09-30 16:54:56 +01:00
emaskyesmogon
22c4561b35
New Evo Items
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Based Martha can fix
2022-09-30 09:37:46 -06:00
May Evans
43ec0aa63a
revert nidos
2022-09-30 14:42:34 +01:00
May Evans
258cd9f182
Make Exeggutor's set legal
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If Exeggutor passes L28, it'll be forced to learn Stomp no matter what, making it an illegal set with Powders and thus unfair for the player. To account for this, the Exeggutor set will be a Stomp-based one instead.
2022-09-30 14:40:07 +01:00
May Evans
63ea628392
Stone Evolution L1 Learnset Improvements
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Because these Pokemon cannot be captured in the wild, this exclusively buffs the trainers, and by a significant amount too. I left Starmie out to balance out the early-game given how powerful it can be.
Ninetales should be at least L42 in each encounter to account for Fire Spin.
Vileplume and Bellossom should be at least L38, but I think Erika puts Mega Drain over Petal Dance so she should be fine..?
Tsubomitto should be L40+ to account for Lovely Kiss.
Exeggutor should be at least L48+ to account for Sleep Powder.
Cloyster should be at least L23 to account for Clamp. To nerf it, increase its level to 50, where Spike Cannon replaces Explosion.
I have also done a few fixes and stuff;
- Magnezone is part-Steel
- Leafeon gets Swords Dance
- Added Silph Gauntlet Team for the Channeler, assuming L65 is what will be used.
2022-09-30 14:33:29 +01:00
May Evans
4369a81d67
Update RocketHideoutB1F.asm
2022-09-30 14:09:51 +01:00
May Evans
147f5104c8
bit more?
2022-09-30 14:08:05 +01:00
May Evans
fd8c515c47
forgot one of them...
2022-09-30 14:04:45 +01:00
May Evans
767f76b4e3
Improve & mark the Channelers
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The Channelers now use more varied parties, adding Mikon, Vulpix, and Cubone to match Lavender Tower more effectively. This could still be improved further.
Unused Channelers have been marked for future use.
2022-09-30 13:57:33 +01:00
May Evans
fcf6e26692
Add Giovanni's Hideout
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This is part of the removal of the Rocket Hideout. Floor 1 is repurposed to be a lore-centric room for Giovanni's character, located in Viridian Gym. I plan to have the Protector and TM Earthquake moved here.
The TM26 item pickup doesn't work for some reason. Otherwise, it's complete.
2022-09-30 00:02:23 +01:00
emaskyesmogon
1f57257315
Pokemon Tower Shortened
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Added wild mons to floor 2
2022-09-29 15:52:28 -06:00
emaskyesmogon
781070a12a
Update ViridianGym.asm
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this one has the right coordinates oops
2022-09-29 15:31:11 -06:00
emaskyesmogon
05b901e62c
Update ViridianGym.asm
2022-09-29 15:29:14 -06:00
emaskyesmogon
fbb9c4b3f3
Merge branch 'master' of https://github.com/plaguevonkarma/kep-hack
2022-09-29 15:29:02 -06:00
emaskyesmogon
0621ab3df0
Viridian Gym
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map edits to allow hideout warp
2022-09-29 15:28:59 -06:00
MementoMartha
fe33ec1040
Electivire & Magmortar!
2022-09-29 17:00:48 +01:00
MementoMartha
fece27f7c2
6 more Pokemon!
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Animon, Bellossom, Porygon2, Kingdra, Politoed and Slowking have been added fully.
2022-09-29 13:54:40 +01:00
May Evans
4e9399bed5
more things for celadon u
2022-09-28 15:58:30 +01:00
MementoMartha
0e770f33d7
made an error, fixed now
2022-09-28 14:58:02 +01:00
May Evans
5bb215ec23
revert 2 bug fixes due to issues, add to celadon U
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the ghost without silph scope fix doesn't work due to a codebase change, and the night shade wiggly animation causes a bank overflow
celadon university has 3 more books detailing lore from one of the old pokedex books
2022-09-28 14:50:54 +01:00
May Evans
23106d3417
Add Mikons to Pokemon Tower
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More in-line with the general wildmon design philosophy, and adds a bit more variety overall.
2022-09-28 14:04:16 +01:00
MementoMartha
f9d86cdde9
Town Map and PC stuff
2022-09-28 13:43:17 +01:00
MementoMartha
91c79913fd
fixing a few small bugs
2022-09-28 10:46:42 +01:00
emaskyesmogon
9d13923e8e
Running Shoes and 30 Item Bag
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need to fix layout link to futureproof it better but for now it works. Mart changes save space in wRAM.
2022-09-27 16:55:15 -06:00
MementoMartha
d8cb5a331f
polishing the added pokemon a little
2022-09-27 22:58:06 +01:00
emaskyesmogon
e02394e8d2
Merge branch 'master' of https://github.com/plaguevonkarma/kep-hack
2022-09-27 10:37:03 -06:00
emaskyesmogon
7e03467783
204 mons
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Steelix, Tsubomitto, Blissey, Crobat and Hitmontop
2022-09-27 10:36:06 -06:00
May Evans
d454f743c1
Buff Gyaoon
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Will be released in a future KEP PS patch too
2022-09-27 16:31:05 +01:00
May Evans
a7b90925cb
Merge branch 'master' of https://github.com/PlagueVonKarma/kep-hack
2022-09-27 16:06:22 +01:00
May Evans
19d5f2293c
Add trainers to Celadon University, add two new salesmen, etc
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Overall completes Celadon University sans a problem with sprites being a bit corrupted until you leave. New Magikarp Salesman-esque events in other pokecenters which is kinda neat
2022-09-27 16:06:13 +01:00
emaskyesmogon
8683778da0
University Fishing Group
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KHRP
2022-09-27 09:05:14 -06:00
MementoMartha
89bb05b2dc
added roingus girl and new cinnabar quiz questions
2022-09-27 15:26:37 +01:00
MementoMartha
4eaae2ab9d
Adding Cinnabar Volcano, editing a few encounters
2022-09-27 12:09:22 +01:00
May Evans
0b65243c75
Add more to Celadon University
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This adds;
- Text and stuff on the interior to add some really nice worldbuilding
- Trainers outside that you can fight with repeatedly.
The trainers need yes/no menus but I can't figure it out for the life of me. If anyone can do it, lemme know!
2022-09-27 01:48:52 +01:00
May Evans
c243548fc4
Add Trader to Celadon University
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Includes fixes to allow trade evos to exist
2022-09-26 22:08:35 +01:00
Vortyne
3e72d0834e
Bug: SUBANIMTYPE_COORDFLIP
should be SUBANIMTYPE_HVFLIP
( #394 )
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Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-09-26 11:12:43 -04:00
BlueZangoose
0f5a9eb146
Change names of move subanimations to be meaningful ( #389 )
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Co-authored-by: Rangi <remy.oukaour+rangi42@gmail.com>
2022-09-25 14:17:39 -04:00
MementoMartha
f74055e77b
Removing version differences, and adding Mew
2022-09-25 14:03:04 +01:00
MementoMartha
180f7854bf
new border!
2022-09-25 13:45:54 +01:00
Rangi
c299cf1067
Use a SPRITE_SET_LENGTH constant
2022-09-24 11:39:39 -04:00
Rangi
d2be79adf1
Add constants and table macros for the map sprite sets ( #392 )
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Fixes #391
2022-09-24 11:30:29 -04:00
May Evans
9e4e07ec82
Add Celadon University
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Has the map connections, warps, and maps all done. A single person is there right now; Prof. Westwood V, as a reference to the early worldbuilding. I'll work on this more as time goes on.
2022-09-24 13:20:58 +01:00
May Evans
87704568da
Update sprites.asm
2022-09-22 18:22:35 +01:00
May Evans
80c0e598f3
Add scrapped cat sprite
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Nya~
Unused for now, but usable!
2022-09-22 17:56:29 +01:00
May Evans
8f893f625a
minor dex updates
2022-09-22 16:58:46 +01:00
MementoMartha
22fa5782ad
Some map/sprite edits
2022-09-22 10:15:32 +01:00
MementoMartha
e5038016b0
Mostly map edits and a few other tweaks
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Underwater Tunnel is a new area that links Route 25 to Route 10, basically just being a straight tunnel needing Surf to traverse.
Also given Seafoam Islands and Lorelei's room an unused palette that gives it a more icy feel
2022-09-17 23:42:19 +01:00
MementoMartha
aba9da027c
Struggle fixes
2022-09-12 22:16:45 +01:00
Rangi
d809d3d59c
Add UNUSED_TYPE
/UNUSED_TYPE_END
constants
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Fixes #385
2022-09-11 15:02:51 -04:00
SatoMew
63a7eb2cf5
Improve NPC trade labels and comments ( #384 )
...
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-09-10 13:44:31 -04:00
MementoMartha
75d4e47586
Implementing static Crocky encounter
2022-09-10 18:43:00 +01:00
emaskyesmogon
fe4dc821fd
Talk to Use Cut. Strength and Surf
2022-09-07 17:09:12 -06:00
emaskyesmogon
141e7c2de8
Museum Text
...
Updates Aerodactyl Fossil to reference the new fossil.
2022-09-06 11:51:53 -06:00
MementoMartha
e9b9fc324a
Fossils and Fishing Rod tweaks
...
Moved the (Super) Fishing Rod over to Pewter, Decilla now comes from the Old Amber and Aerodactyl has a new fossil
2022-09-06 11:57:02 +01:00
MementoMartha
93e1e4c2f5
A few small tweaks
...
Misty, Brock, Red and Blue use their Yellow sprites, and Sea Cottage has been changed to Bill's Lighthouse from the anime.
2022-09-06 07:17:36 +01:00
MementoMartha
702724642b
Evolutions sprites and a few other minor fixes
2022-09-05 16:12:16 +01:00
emaskyesmogon
b857f71b5a
DV Fix and New Mon stats
...
Kleav, Licky and Tang still need sprites though
2022-09-03 20:23:58 -06:00
emaskyesmogon
a97ac3ac3f
Merge branch 'master' of https://github.com/plaguevonkarma/kep-hack
2022-09-03 19:25:00 -06:00
emaskyesmogon
8539b71fc7
PokeDex is fixed
2022-09-03 19:24:56 -06:00
May Evans
a574d021e9
Make Amnesia Psyduck an L15 thing
...
This is so it remains accurate to the Stadium event. While the Japanese events are TMs and will thus break compatibility among other things, that's not really something we *can* implement at this stage. This feels better as a reduction thing.
2022-09-04 01:14:29 +01:00
emaskyesmogon
384515d3a1
Merge branch 'master' of https://github.com/plaguevonkarma/kep-hack
2022-09-03 18:02:41 -06:00
emaskyesmogon
874bfafe92
Kleavor/Tangrowth
2022-09-03 18:00:05 -06:00
MementoMartha
8ee7e59d47
finishing some more pokemon
...
plus a few minor tweaks as well
2022-09-03 16:19:29 +01:00
emaskyesmogon
392f7abb97
Yellow Trainer Arrays
...
Allows more freedom in enemy design
2022-09-02 20:34:43 -06:00
emaskyesmogon
198c9c8255
Next Evolution Batch
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Kingdra, Lickilicky, Magnezone and Porygon2.
2022-09-02 11:05:54 -06:00
emaskyesmogon
b4804ae629
New Mons
...
Adds Blissey, Hitmontop, Steelix, Crobat, Politoed and Slowking. Remnants for Porygon2, Lickilicky, Kingdra and Magnezone can be seen but are currently non functional due to wram space.
2022-09-01 16:32:37 -06:00
MementoMartha
9f3242ecaf
Oh yeah, this too
2022-09-01 20:45:13 +01:00
MementoMartha
1f759c8033
Finished the eeveelutions!
2022-09-01 20:43:03 +01:00
May Evans
2e6dd87335
Fix the Game Corner prizes
...
They are now engoodened.
2022-09-01 17:29:16 +01:00
MementoMartha
197d669830
R/B/G sprites, and a few minor edits
2022-09-01 16:30:39 +01:00
emaskyesmogon
b959e0bbe0
Underground Path
...
Allows Rock Tunnel to be optional
2022-09-01 08:52:16 -06:00
emaskyesmogon
149d9d6f4b
Merge branch 'master' of https://github.com/plaguevonkarma/kep-hack
2022-09-01 08:51:21 -06:00
emaskyesmogon
363fe3c315
oop
...
these were supposed to be in the last commit
2022-09-01 08:37:56 -06:00
emaskyesmogon
5944210393
Eevees and More
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Adds the five eeveelutions we don't have, evo items for Glaceon and Sylveon, fixes Rhyperior's dex entry, renamed the Super Rod to Fishing Rod, and commented out the OW Crocky/Kabutops for now
2022-09-01 08:37:35 -06:00
MementoMartha
20b6899169
Finished adding Rhyperior
2022-09-01 10:16:49 +01:00
emaskyesmogon
1893b4c7cf
expanded Pokemon size
...
Rhyperior files are dummies and will need to be properly edited with sprites, Rhydon evo data, etc, but it (and the other files included) show that the trainer and pokemon sprite indexes have been separated, which allows us to add the other KEP mons
2022-08-31 20:47:02 -06:00
emaskyesmogon
b33e266d44
Update Route21.asm
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mime ruins things again
2022-08-31 20:10:46 -06:00
MementoMartha
7cd9a4b5f4
oh yeah, these too
2022-09-01 02:56:10 +01:00
emaskyesmogon
de3a5a2822
Mr_Mime needs a space, not a period
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why does this mon have the worst syntax?
2022-08-31 17:44:42 -06:00
emaskyesmogon
dc6bf06b12
zuduck is weird
2022-08-31 17:41:36 -06:00
MementoMartha
0ca56ebb22
A few more minor edits
2022-09-01 00:39:56 +01:00
emaskyesmogon
466a6d30c2
Encounters
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Finished routes, Rock Tunnel and Lavender Tower
2022-08-31 16:00:22 -06:00
emaskyesmogon
4852362cfa
Merge branch 'master' of https://github.com/plaguevonkarma/kep-hack
2022-08-31 13:06:58 -06:00
emaskyesmogon
425990b82b
syntax fixes
2022-08-31 13:06:09 -06:00
MementoMartha
a1e009abb3
Dex entries!
2022-08-31 19:26:41 +01:00
MementoMartha
0935f2ab1f
Yellow and Event-only moves
2022-08-31 19:01:18 +01:00
MementoMartha
25bedead03
Base stats for the beta Pokemon
2022-08-31 18:49:16 +01:00
MementoMartha
1ef523b2f5
Improving the picture system
2022-08-31 18:17:14 +01:00
May Evans
0c9da85a51
seems this is needed?
2022-08-31 17:45:23 +01:00
May Evans
8dafe51b13
Update DiglettsCave.asm
2022-08-31 17:28:26 +01:00
May Evans
697d478577
add more fossils etc
2022-08-31 17:26:15 +01:00
May Evans
585315dcfa
add kabutops stationary
...
i simply do not know how to make the right missingno. show up!
2022-08-31 17:22:36 +01:00
May Evans
878f15ecda
add crocky stationary..?
2022-08-31 17:20:31 +01:00
MementoMartha
53e0cbf9f5
Learnsets, Sun Stones and Evos, oh my
2022-08-31 16:43:33 +01:00
May Evans
dbd504a154
associate diglett's cave theme?
2022-08-31 16:24:24 +01:00
May Evans
c1d2bc7678
more fixes
2022-08-31 15:50:28 +01:00
MementoMartha
f5a7cc9ffc
Pokemon data, Gym Leader teams, palette updates and a couple of other fixes
2022-08-31 11:47:05 +01:00
MementoMartha
ac45c8b5bc
Adding move data, types, and some Pokemon data
2022-08-31 10:17:48 +01:00
May Evans
f8ed54eb89
Merge pull request #4 from emaskyesmogon/master
...
Route 6
2022-08-31 02:22:04 +01:00
emaskyesmogon
c9e8a5a8fd
Route 6
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This didn't get updated in the first pull request fsr
2022-08-30 19:16:21 -06:00
May Evans
6742863cd1
Merge pull request #3 from emaskyesmogon/master
...
rock tunnel has two floors
2022-08-31 02:12:45 +01:00
emaskyesmogon
6ebf1efa25
rock tunnel has two floors
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and each floor needs to be a fishing location
2022-08-30 19:06:20 -06:00
May Evans
55d5761c6b
Merge branch 'master' of https://github.com/PlagueVonKarma/kep-hack
2022-08-31 02:04:41 +01:00
May Evans
68941ff945
upper floor rock tunnel changes
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Elevation added, scenery improved, surf zone added, generally just nicer to travel through
2022-08-31 02:04:26 +01:00
emaskyesmogon
4f31d9336c
Fish In Rock Tunnel
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Adds Rock Tunnel to Fishing Group 5
2022-08-30 18:46:29 -06:00
emaskyesmogon
9f7b9773c4
Super Rod and encounters
...
Updated wild encounters for the included locations, and consolidated Super Rod encounter data
2022-08-30 18:30:37 -06:00
Rangi
1e689606a3
PP must be 40 or less
2022-08-10 21:20:31 -04:00
vulcandth
ce4c2d3d12
Remove empty lines on the top of map header files ( #375 )
2022-07-10 23:42:17 -04:00
Rangi
8f81e71f19
Identify some .asm_*
labels
2022-07-10 21:11:03 -04:00
Rangi
b045ac4f16
Remove comment about addresses
2022-07-09 14:34:45 -04:00
dannye
19814a4894
Fix typo: HeatButt -> HeadButt
2022-07-04 03:12:18 -05:00
vulcandth
6b5be9129c
RGBDS syntax updates ( #358 )
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New MACRO and DEF syntax
2022-06-06 17:25:31 -04:00
vulcandth
d7808d110f
Improved Virtual Console patch identifiers ( #357 )
2022-06-06 17:22:34 -04:00
SatoMew
27d0b146ad
Add comment explaining the purpose of TrainerNamePointers ( #352 )
2022-03-31 22:49:08 -05:00
vulcandth
fe8d3c51a4
Build the Virtual Console patches with make red_vc
and make blue_vc
( #351 )
2022-03-26 16:59:36 -04:00
stringflow
9523681b8c
Fix incorrect comment about money received after battle ( #346 )
...
* fix incorrect comment about money received after battle
* fix incorrect comment in wram.asm
2021-12-09 10:30:15 -06:00
Rangi
865d37e02a
Use compound assignment operators
2021-11-23 20:56:57 -05:00
Rangi
fc899e1906
warp_event
warp IDs start at 1, like in pokegold/pokecrystal
2021-10-05 21:02:42 -04:00
Rangi
52660012c6
Clean up some redundant or unusual event comments
2021-10-05 20:46:46 -04:00
Rangi
d48a318dbf
Align object_event
coordinates
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Fixes #336
2021-09-26 23:20:57 -04:00
Yoann Fievez
2c4f35848b
Unify map event gen1 gen2 ( #335 )
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* Update sign to bg_event #289
* Rename warp to warp_event
* Replace object to object_event
* Move warp macro parameter from warp x, y, id, map to warp_event x, y, map, id
2021-09-26 21:56:09 -05:00
Rangi
7ee8a6509e
wcf4b -> wStringBuffer
2021-08-28 17:02:20 -04:00
Daniel Harding
47c2d1a1a5
Merge pull request #324 from KqesaR/clean_label_wild_map_pointer
...
Standardize names of wild maps entities
2021-05-31 12:16:54 -05:00
Yoann Fievez
dfc81962d2
Fix typo noting to nothing and align vertically comments
2021-05-31 18:49:02 +02:00
Rangi
7b2eb6b252
Simplify the tileset headers
2021-05-31 12:37:15 -04:00
Daniel Harding
ea5c9f9e05
Merge pull request #322 from SatoMew/master
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Identify the connections between Routes 22 and 23 as unused
2021-05-31 11:20:24 -05:00
Rangi
8701ef4d61
Improve some RAM formatting
2021-05-31 11:46:10 -04:00
Rangi
ce62dca69b
Eliminate unnecessary data macros
2021-05-30 17:28:26 -04:00
Rangi
223b7b21a4
Add labels to unreferenced mart inventories and remove redundant comments
2021-05-23 22:35:28 -04:00
Rangi
346ce9454a
Use macros for bit arrays
2021-05-23 22:09:02 -04:00
Rangi
653b62139d
Use macros for packed arrays of nybbles
2021-05-23 18:33:14 -04:00
Yoann Fievez
3b76c590da
Standardize names of wild maps entities
...
Standardize the name of entities of maps for wild pokemon
2021-05-18 20:58:24 +02:00
SatoMew
d966193d7b
Change terminology as per feedback
2021-05-08 23:20:52 +01:00
SatoMew
b3364f9f88
Identify the connections between Routes 22 and 23 as unused
2021-05-08 13:24:33 +01:00
Rangi
dd690920c9
Use rgbds 0.5.0 features:
...
- FOR loops
- {interpolation}
- REDEF EQUS
- \# for all macro args
2021-04-17 19:06:56 -04:00
dannye
5eff10358e
Merge branch 'master' of https://github.com/pret/pokered
2021-04-10 22:38:40 -05:00
dannye
459b5bd615
Misc clean up and small improvements
2021-03-28 02:23:54 -05:00
Rangi
2baf0ae962
Forgot to end_water_wildmons
2021-03-25 18:58:53 -04:00
Rangi
95ec2cf039
Verify data table and name list sizes with assertion macros
...
Fixes #312
2021-03-25 16:44:41 -04:00
dannye
e8dd755e18
Merge branch 'master' of https://github.com/pret/pokered
2021-03-23 01:19:51 -05:00
Rangi
e1f6bb5393
Remove unused _GREEN TitleMons data
2021-03-21 18:39:01 -04:00
Rangi
21908ba30a
Clarify signed magnitude in the growth_rate macro
2020-12-20 23:35:42 -05:00
SatoMew
6b8ddb6beb
Clearer tileset header macro comment
2020-12-02 00:37:43 +00:00
SatoMew
0064806384
Fix outdated comments
2020-12-01 22:33:03 +00:00
SatoMew
3756ec6dd9
Improve new constants and comment based on feedback
2020-11-29 22:07:26 +00:00
SatoMew
083cb38e33
Update related tile animation constants
2020-11-29 21:28:38 +00:00
Rangi
47cd734276
Use assert to ensure correct base data size
2020-11-17 16:27:44 -05:00
dannye
66377fca32
Fix file modes
2020-11-14 20:52:10 -06:00
Rangi
13d4d533f7
Sync more with pokeyellow
2020-11-06 10:33:58 -05:00
Rangi
2a4b8b5a24
Remove trailing whitespace
2020-11-05 15:17:39 -05:00
Rangi
bc287b9b80
Some formatting changes
2020-10-19 20:26:35 -04:00
Rangi
5ebae4747b
PedalDanceAnim -> PetalDanceAnim
2020-10-08 18:55:19 -04:00
Rangi
df144ec5f3
Pan Docs: "When sending three or more data sets, data is continued in further packet(s). Unused bytes at the end of the last packet should be set to zero."
2020-09-01 12:19:24 -04:00
Rangi
1143019ac6
Separate the two lists of unused names
2020-08-31 19:01:13 -04:00
Rangi
bfd9f617c9
Use constants to delineate map types, and factor out more data
2020-08-31 10:23:19 -04:00
Rangi
70eac3a1f7
Factor out data/tilesets/pair_collision_tile_ids.asm
2020-08-30 23:22:39 -04:00
Rangi
6ee9cb9f97
Document more hidden object data and behavior
2020-08-30 15:45:41 -04:00
Rangi
407b813250
Separate splash screen, intro, and credits (like pokegold/pokecrystal)
2020-08-28 09:54:57 -04:00
Rangi
48da6c53be
Align warp and sign coordinates
2020-08-21 12:04:49 -04:00
Rangi
4373aafac1
Use def_warps_to macro for automatic warp_to entries
2020-08-17 18:08:54 -04:00
Rangi
f4514ff53c
Use map constants for SilphCoElevator warps
2020-08-17 17:40:27 -04:00
Rangi
e2c99f1910
Use def_* macros for automatic map event counts
2020-08-17 16:54:59 -04:00
Rangi
2fe1505bab
Use ANY_DIR, UP_DOWN, and LEFT_RIGHT for map objects
2020-08-17 14:25:11 -04:00
Rangi
f82097b894
Identify some map object related constants
2020-08-17 14:22:27 -04:00
Rangi
3b003960d4
Fix Town Map coordinates to be in (X, Y) order as comments claim
2020-08-17 13:40:20 -04:00
Rangi
33ea73496a
Fix encounter rate comments
2020-08-02 01:10:24 -04:00
Akihiro Otomo
b48bbbb047
fix OAMFLAG_VFLIPPED ( #283 )
...
Replace incorrect label OAMFLAG_VFLIPPED with OAM_HFLIP
2020-08-02 00:31:10 -04:00
Rangi
69788c536b
Add comments associating constants with data, and identify some more data
2020-07-20 12:31:35 -04:00
Rangi
df62b8e81a
Missingno's Pokédex weight is two bytes like the rest
2020-07-19 16:45:39 -04:00
Rangi
7619b01dd7
Reformat key item bit fields
2020-07-18 14:19:08 -04:00
Rangi
76289dfda0
Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal
2020-07-17 15:58:06 -04:00
Rangi
f53341efa1
Define constants for subanimations' base coords and frame block modes
2020-07-17 15:16:54 -04:00
Rangi
72a0e98c93
JUGGLER_X -> UNUSED_JUGGLER
2020-07-17 13:56:59 -04:00
Rangi
3c1cdbc4d0
Identify remaining tilemap IDs
2020-07-17 13:47:33 -04:00
Rangi
30ecbf6ea3
SONY -> RIVAL
2020-07-17 13:27:27 -04:00
Rangi
2454296d32
Update sprite names
...
These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
2020-07-17 12:48:15 -04:00
Rangi
44b424353d
Factor our frame blocks' base coordinates
2020-07-16 22:40:48 -04:00
Rangi
4cc4b175fc
Identify trade-related tilemaps
2020-07-16 22:30:40 -04:00
Rangi
884ef9c1a8
Factor out animation tilemaps
2020-07-16 22:23:31 -04:00
Rangi
6f7337bbb1
Define constants for subanimation transform types
2020-07-16 22:14:39 -04:00
Rangi
41a9e30268
Add constants for move animations' frame blocks
2020-07-16 22:00:16 -04:00
Rangi
2f43a41100
Use a battle_anim macro for move animations' special effects and subanimations
...
Move animations' sound IDs are off by one from move IDs.
2020-07-16 21:45:30 -04:00
Rangi
cd71ae03af
Separate move/battle animation data from move data (to do: further identify animation data labels+constants)
2020-07-16 19:50:48 -04:00
Rangi
b9a113a9f4
Merge pull request #276 from TheFakeMateo/master
...
Deobfuscate exit warps on indoor maps
2020-07-16 08:19:51 -04:00
TheFakeMateo
4ecff22f71
Deobfuscate exit warps on indoor maps
2020-07-15 18:12:58 -05:00
Rangi
4b4ad9894e
Disassemble the BLUEMONS.GB debug ROM
2020-07-15 13:35:39 -04:00
Rangi
254f26bf6b
Align constant comments as a column
2020-07-15 12:45:17 -04:00
Rangi
15bcd88228
Indent comments that describe data table macro formats
2020-07-15 12:39:50 -04:00
Rangi
be326c6565
Factor out spinner tiles from RocketHideoutB2F since they're also used by ViridianGym, and to make their data and code more accessible
2020-07-14 15:14:32 -04:00
Rangi
fcb573f4ac
Use a macro for warp tile IDs, like other tile behaviors
2020-07-14 14:33:16 -04:00
Rangi
eb1ca5813b
Define cries with a mon_cry macro
2020-07-14 14:20:38 -04:00
Rangi
f37cf959c9
Clean up some data, using macros for multiline list entries
2020-07-14 13:32:09 -04:00
Rangi
a49ca6ef41
Factor out MapBadgeFlags and EscapeRopeTilesets data tables
2020-07-08 10:31:44 -04:00
Rangi
4a7d1513f3
Use 'tile' and 'tiles' macros
2020-07-07 16:21:26 -04:00
Rangi
bbc257476f
PSYCHIC -> PSYCHIC_TYPE (PSYCHIC is ambiguous with PSYCHIC_M)
2020-07-07 10:54:05 -04:00
Rangi
453bb5c38e
Use STARTER[123] constants in TitleMons
2020-07-06 20:35:59 -04:00
Rangi
8a79315635
Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, MACRO/ENDM, etc)
2020-07-06 12:28:31 -04:00
Rangi
d08eb86233
Automatically list all TM##_MOVE and HM##_MOVE values
2020-07-06 12:22:20 -04:00
Rangi
6ad4c26a03
Align tmhm learnsets in rows of 5
2020-07-06 11:19:53 -04:00
Rangi
25a3e67b94
add_tm and add_hm define TM##_MOVE and HM##_MOVE constants, to avoid repeating the move names twice
2020-07-06 09:32:55 -04:00
Rangi
405889193e
TM/HM constants named after moves
2020-07-05 22:52:27 -04:00
Rangi
66ebe56adc
Port pokecrystal's base data and tmhm structure
...
To do: TM/HM constants named after moves
2020-07-05 21:59:32 -04:00
Rangi
a77999f7f1
Logical spacing in data/sgb/sgb_palettes.asm
2020-07-05 16:15:01 -04:00
Rangi
6137f5accb
Port and improve hidden_object macro from pokeyellow
2020-07-05 15:57:07 -04:00
Rangi
b2369b0961
Port credits command constants from pokeyellow
2020-07-05 15:35:38 -04:00
Rangi
d9db3d7495
Update map hide/show data labels
...
Fixes #235
2020-07-05 14:38:08 -04:00
Rangi
139a28ff99
Port pokecrystal's formatting of text commands and special characters
2020-07-04 21:14:46 -04:00
Rangi
e4e0af4d67
Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported by rgbds 0.4.0)
2020-07-04 01:00:45 -04:00
Rangi
cdfab2e819
Document why Mew is set apart
2020-07-03 23:19:59 -04:00
Rangi
f9dc42a740
Factor out Mew's pics and base data
2020-07-03 22:59:12 -04:00
Rangi
053afc4634
Move more code from home.asm to home/
2020-07-03 22:57:43 -04:00
Rangi
6ef36800b0
Replace raw hex values with HRAM constants
...
To do: turn constants into labels and use ldh
2020-07-03 22:22:09 -04:00
Rangi
55bb99580e
data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects
...
To do: Polished Map support for loading the objects
2020-07-03 18:19:56 -04:00
Rangi
62e137f6ce
Factor out data/sprites/
2020-07-03 16:58:55 -04:00
Rangi
9878f01e29
Organize macros/ like pokecrystal
...
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
2020-07-03 16:37:47 -04:00
Rangi
ccb01731fe
Make suggested edits:
...
- data/mapWilds -> data/wild/maps
- diglett_sculpture.asm -> book_or_sculpture.asm
- relocate some audio/music constants
2020-07-03 15:57:35 -04:00
Rangi
710c3275fc
Simplify map connections
...
To do: Polished Map support for detecting the tileset
2020-07-03 15:49:12 -04:00
Rangi
c9c59dc343
Reorganize constants/
...
To do: add comments associating constants with data and code
2020-07-03 12:44:47 -04:00
Rangi
b29e5ee203
Add subdirectories to data/ similar to pokecrystal
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Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
2020-07-03 11:51:00 -04:00
Rangi
f275790aec
Add subdirectories to engine/ similar to pokecrystal
2020-07-02 23:30:21 -04:00
Rangi
eeb45036e2
Individual images for party menu icon graphics
2020-06-27 22:16:01 -04:00
Rangi
209ecc1919
Merge pic/ into gfx/
2020-06-27 21:43:32 -04:00
Rangi
e770ee77ce
Replace .tilecoll files with tile ID db data
2020-06-27 21:43:32 -04:00
Rangi
d5089d3c62
Organize gfx/
2020-06-27 21:43:32 -04:00
Rangi
4b853ad676
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm ( #251 )
...
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
2020-06-27 15:32:24 -04:00
Rangi
0a62d48df2
Move more tables from engine/ to data/
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This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
2020-06-23 17:50:50 -04:00
dannye
b1108ba91e
Merge branch 'master' of https://github.com/pret/pokered
2019-04-13 17:21:23 -05:00
dannye
e2c81e10f1
Merge commit '42cfe3d36192aca4d0c4ca222be0088c03236e0d'
2019-04-13 16:30:36 -05:00
SatoMew
df2a68d6de
Replace the few instances of Unknown Dungeon with Cerulean Cave
2019-04-08 18:47:31 +01:00
Rangi
c779602459
Rename map files, labels, and constants to be consistent and work with Polished Map
2019-01-01 23:33:10 -05:00
Pokeglitch
9b6f57832e
Another map header fix
2018-07-28 15:56:50 -04:00
Pokeglitch
ae2c1036ea
Fixed some map header files
2018-07-28 15:51:17 -04:00
Daniel Harding
c9da8510c8
Merge pull request #187 from Rangi42/master
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Document MissingNo's base stats, and silence an rgbds warning
2018-07-15 21:45:22 -05:00
Daniel Harding
929c65f805
Merge pull request #188 from snelson3/consistent-map-header-comments
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make comments consistent throughout all mapHeader files
2018-07-15 21:44:14 -05:00
Sam Nelson
ee72316102
make comments consistent throughout all mapHeader files
2018-07-15 10:50:44 -07:00
Rangi
462088a25c
Document the origin of MissingNo's base stats.
2018-07-08 16:25:39 -04:00
Urs-Bjoern Schmidt
b4ab6dc701
Fixed some inconsistencies in the usage of the if-def directive.
2018-07-02 11:34:11 +02:00
yenatch
5c4397c899
spaces in EvosMoves
2018-03-22 23:20:55 -04:00
yenatch
bd35b37262
use constants for wEvosMoves size
2018-03-22 23:09:49 -04:00
bitman44
2056bdda52
Cleaned up name formatting
2018-03-21 06:51:03 -05:00
bitman44
8251c6138e
Replaced instances of Mon### with the Pokemon's name
2018-03-20 20:27:28 -05:00
Remy Oukaour
2e0183fc27
Block IDs use hex; zero connections use dec
2018-01-29 11:46:45 -05:00
Remy Oukaour
dd4f0a0064
Use base 10 (note, the previous commit resolves #173 )
2018-01-29 11:12:59 -05:00
Remy Oukaour
d271d69175
Add warp, sign, and warp_to macros for data/mapObjects definitions
2018-01-29 02:31:32 -05:00
dannye
7a9a1b1e55
Fix typos in comments
2017-06-24 15:01:43 -05:00
dannye
87eed68710
Insert Crystal audio engine and music
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most credit goes to Sanqui
2017-05-07 15:30:08 -05:00
Summate
0eedb40608
Continuing the source-level documentation of roughly where trainers can be found
2016-09-04 14:31:59 -05:00
dannye
52bb07ca18
Replace unnecessary tabs with spaces
2016-07-27 22:33:48 -05:00
dannye
a51037eeee
Remove the last address comments
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except for wram.asm and sram.asm
also delete unused yellow file
2016-06-12 02:19:44 -05:00
YamaArashi
7f34e28f24
remove address comments
2016-06-11 17:24:04 -07:00
pikalaxalt
a2f7701f34
Merge branch 'master' of https://github.com/pret/pokered
2016-06-09 20:45:02 -04:00
IIMarckus
674b4dcc4a
Remove the Beach House option.
2016-06-07 23:55:55 -06:00
pikalaxalt
0d687ba25a
TX_SFX_KEY_ITEM and mapconst
macro
2016-05-30 09:08:40 -04:00
pikalaxalt
3fe60f7793
Remove the last remaining IF DEF(_YELLOW)
2016-05-13 18:00:38 -04:00
pikalaxalt
31b118ab42
Merge branch 'master' of https://github.com/pret/pokered
2016-05-13 17:59:46 -04:00
dannye
38ea9cd829
Fix typo: ninetails.asm -> ninetales.asm
2016-04-25 22:01:13 -05:00
IIMarckus
c9bed2d447
Add a TX_MART macro for inventories.
2016-04-08 20:16:42 -06:00
IIMarckus
adc6a3aac7
Clean up script labels in marts and Pokémon Centers.
2016-04-08 19:04:36 -06:00
IIMarckus
3fd6787692
Clean up more Yellow ifdefs.
2016-03-22 00:10:23 -06:00
IIMarckus
757114cad2
Get rid of yellow ifdefs in wild Pokémon.
2016-02-12 21:10:58 -07:00
IIMarckus
360a2200b1
Remove misleading (unreferenced) labels.
2016-01-30 20:40:12 -07:00
PikalaxALT
1980a5befc
Macrofy sprite status data in WRA0
2016-01-29 11:20:47 -05:00
YamaArashi
8a5a7d8e68
fix typoes
2016-01-09 03:03:55 -08:00
dannye
351146024b
Fewer underscores in constants
2015-12-14 22:09:30 -06:00
IIMarckus
94e609b4bc
vertical space is cheap. also remove address comments and yellow ifs.
2015-12-06 14:20:26 -07:00
dannye
38065a744d
No more W_
2015-08-30 21:38:41 -05:00
YamaArashi
64cfbcce7a
commented SGB palette stuff
2015-08-12 02:16:56 -07:00
dannye
dfc152d667
No more $C8
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Use OPP_ constants separate from trainer constants since
valid opponents can be all Pokemon and trainers
2015-08-10 11:09:16 -05:00
dannye
31d267d4ad
Clean up data/evos_moves.asm
2015-08-10 10:52:35 -05:00
dannye
8a6d46f3d9
Replace some hardcoded data sizes
2015-08-09 23:56:20 -05:00
dannye
408f9b3141
Merge branch 'master' of https://github.com/luckytyphlosion/pokered
2015-07-27 00:00:21 -05:00
dannye
d7c5c8cf22
Merge branch 'master' of https://github.com/xCrystal/pokered
2015-07-26 23:23:05 -05:00
luckytyphlosion
90482175c3
More bugfixes.
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Fix some tm compatibility issues.
2015-07-26 18:53:58 -04:00
luckytyphlosion
088f40842f
Bugfixes.
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Fix some building issues and multiply_divide.asm
2015-07-26 18:19:34 -04:00
luckytyphlosion
222afb247d
tmlearn macro.
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Also multiple_divide documentation and fix improper wram comment.
2015-07-26 17:04:24 -04:00
YamaArashi
82512e4491
named animation functions/variables
2015-07-24 14:39:45 -07:00
xCrystal
bbb86671ea
Use more wram labels and other constants
2015-07-24 10:49:33 +02:00
dannye
006507ed53
A few missed object constants
2015-07-18 23:39:29 -05:00
dannye
4452acb021
Fix object constant names
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swap LEFT and RIGHT
FACE is better named STAY because sprites that have no range do not
necessarily face any direction
STAY has been renamed to NONE because sprites that use this will
spin randomly, except for the item/voltorb/electrode sprite
I never should have listened to https://github.com/iimarckus/pokered/issues/89
2015-07-18 22:36:22 -05:00
dannye
0e48333fb8
Map object macro
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closes https://github.com/iimarckus/pokered/issues/89
2015-07-18 22:22:51 -05:00
dannye
0ad1153f16
Simplify map connections
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let the macros calculate the connection strip length instead of passing it as an arg
don't pass map dimensions since they can be inferred from map ids
todo: figure out why certain south and east connections get an extra 3
added to the connection strip length
2015-07-18 15:20:07 -05:00
dannye
a002d01860
Clean up map connections
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closes https://github.com/iimarckus/pokered/issues/85
2015-07-18 12:23:49 -05:00
dannye
b85d7c65f3
Enumerate map constants
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closes https://github.com/iimarckus/pokered/issues/86
2015-07-17 11:20:35 -05:00
dannye
4670a1ddae
Swap trade center and battle center
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also rename battle center to colosseum
closes https://github.com/iimarckus/pokered/issues/102
2015-07-16 23:21:57 -05:00
dannye
b509b48a7f
Use more *Coord
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also town map code relabelling
YamaArashi just did town map relabelling but oh well
I aleady made the changes and don't feel like redoing it
2015-07-14 00:21:03 -05:00
dannye
f702fc7840
Start using text predef macros
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also sprite direction constants
2015-07-04 00:47:29 -05:00
U-Daniel-PC\Daniel
cd649184f5
Rename/organize part 1 of 4
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rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
2015-07-03 14:37:53 -05:00
yenatch
451f7fce29
Pick off some more static map ids.
2015-02-07 11:18:28 -08:00
YamaArashi
3fdb8a0d89
serial/trade/misc
2015-02-07 02:43:08 -08:00
Marcus Huderle
6143848c7e
Added bcd macros with coins and money aliases.
2015-02-04 00:51:12 -07:00
Marcus Huderle
95f4f7b41f
Clean up prizes data.
2015-01-24 12:52:11 -08:00
Marcus Huderle
3cf945bad4
Better documenting for GetMachinePrice and TechnicalMachinePrices.
2015-01-24 12:41:20 -08:00
U-Daniel-PC\Daniel
49a25618ea
Clean up white space, fix label typo
2015-01-22 22:13:21 -05:00
IIMarckus
5ea1d8a61f
Labels for Fuji in Pokémon Tower.
2014-10-26 21:00:29 -06:00
IIMarckus
9004b33ab7
Add a shifted person object on Route 19 in Yellow.
2014-10-17 13:24:51 -06:00
IIMarckus
21b2ab0065
Fix a few more bugs in the beach house.
2014-10-17 13:08:40 -06:00
IIMarckus
1d579928dc
Modularize the beach house.
2014-10-17 12:16:52 -06:00
IIMarckus
16ad16302e
Add the beach house tileset.
2014-10-17 11:13:22 -06:00
IIMarckus
50a39daa74
More idioms.
2014-10-17 09:24:04 -06:00
IIMarckus
60bc4b9b9b
Fix Route 19 for Yellow.
2014-10-17 09:01:48 -06:00
IIMarckus
7db2fe99f8
Add more from the beach house.
2014-10-17 08:13:51 -06:00
IIMarckus
a3d3f8324a
Kill version.asm.
2014-10-17 02:42:32 -06:00
IIMarckus
6e14461fa6
Add a lot of Yellow text changes.
2014-10-10 01:46:06 -06:00
yenatch
46722e5b3b
Merge remote-tracking branch 'danny/master'
2014-09-19 22:03:57 -07:00
yenatch
dff0cdeb5a
Merge remote-tracking branch 'YamaArashi/master'
...
Conflicts:
constants/misc_constants.asm
engine/battle/core.asm
engine/menu/pokedex.asm
engine/town_map.asm
home.asm
hram.asm
2014-09-20 00:57:27 -04:00
U-Daniel-PC\Daniel
3379bd7b73
Fix capitalization
2014-09-20 00:32:05 -04:00
U-Daniel-PC\Daniel
dac95cb42b
Merge branch 'master' of https://github.com/iimarckus/pokered
2014-09-19 23:19:05 -04:00
YamaArashi
0c916aea33
Commented more sprite and map code
2014-09-13 00:50:56 -07:00
YamaArashi
91793015e5
Labelled and commented mostly sprite-related things
2014-09-09 20:55:19 -07:00
yenatch
342791a001
Use a macro for move attributes.
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The formatting was pretty bad, so that's fixed too.
2014-09-01 17:59:10 -07:00
U-Daniel-PC\Daniel
57113a7651
Don't redundantly define sprite dimensions
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dimensions are defined in the .pic files
2014-07-15 09:31:30 -05:00
U-Fish-PC\Daniel
b83acb03e5
Clean up white space
2014-06-09 16:58:02 -04:00
yenatch
26361410b6
Comment SGB packets.
2014-06-06 22:08:06 -07:00
yenatch
35493bef27
Merge remote-tracking branch 'danny/master'
2014-06-06 16:03:47 -07:00
yenatch
6d8c6055b5
Split more code out of home.asm.
2014-05-31 12:25:34 -07:00
U-Fish-PC\Daniel
462a7e8cb9
Remove duplicated data
2014-05-31 10:30:02 -04:00
yenatch
188ac8a9b4
Remove redundant dimensions in image filenames.
2014-05-30 01:30:10 -07:00
yenatch
40c17c906b
Remove most static wram addresses. Use labels instead.
...
For unknown addresses, use "w<address>".
Label overleads are still an issue.
2014-05-26 22:04:39 -07:00
yenatch
5a14234b49
Split out map sprite facing data.
2014-05-25 19:16:54 -07:00
U-Fish-PC\Daniel
15427f5320
Pull a lot of engine out of main.asm
2014-05-22 18:13:20 -04:00
U-Fish-PC\Daniel
ea3ba4cde3
Pull out map header pointers and banks
2014-05-21 19:50:57 -04:00
U-Fish-PC\Daniel
77e300927b
Name hidden object routines
2014-05-21 19:13:07 -04:00
U-Fish-PC\Daniel
a02c327910
Use more constants in object data
2014-05-21 15:49:59 -04:00
U-Fish-PC\Daniel
02e6e3765e
Fix capitalization, remove white space, remove vicctreebel.asm
2014-05-19 20:06:21 -04:00
U-Fish-PC\Daniel
1a0992a2f1
Merge branch 'master' of https://github.com/huderlem/pokered into pull-data
...
Conflicts:
main.asm
text.asm
text/maps/route_22.asm
2014-05-19 16:05:19 -04:00
U-Fish-PC\Daniel
82ffb336a9
Pull more data out of main.asm
2014-05-19 08:05:48 -04:00
U-Fish-PC\Daniel
24c01b09bb
Pull map scripts out of main.asm
2014-05-18 14:19:10 -04:00
U-Fish-PC\Daniel
4e4e72d02a
Pull map headers out of main.asm
2014-05-17 17:18:23 -04:00
U-Fish-PC\Daniel
e1a931df6a
Pull map objects out of main.asm
2014-05-17 15:43:13 -04:00
U-Fish-PC\Daniel
b438d0c1d7
Organize base stats and wild mon data (Koolboyman)
2014-05-16 22:32:35 -04:00
U-Fish-PC\Daniel
1e86625c87
Pull most data out of main.asm
2014-05-16 19:50:38 -04:00